1#include "state_representation/parameters/Event.hpp" 
    8  os << 
"Event '" << 
event.
get_name() << 
"': " << 
event.get_value();
 
 
An event is a predicate with memory. Its purpose is to be true only once and change value only when t...
 
Event(const std::string &name)
Constructor with name of the predicate and default false value.
 
A predicate is a boolean parameter as in the logic formalism.
 
const std::string & get_name() const
Getter of the name attribute.
 
Core state variables and objects.
 
std::ostream & operator<<(std::ostream &os, const AnalogIOState &state)