Control Libraries 7.4.0
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state_representation::CartesianPose Member List

This is the complete list of members for state_representation::CartesianPose, including all inherited members.

array() conststate_representation::CartesianState
assert_not_empty() conststate_representation::Stateprotected
CartesianPose()state_representation::CartesianPoseexplicit
CartesianPose(const std::string &name, const std::string &reference="world")state_representation::CartesianPoseexplicit
CartesianPose(const CartesianPose &pose)state_representation::CartesianPose
CartesianPose(const CartesianState &state)state_representation::CartesianPose
CartesianPose(const CartesianTwist &twist)state_representation::CartesianPose
CartesianPose(const std::string &name, const Eigen::Vector3d &position, const std::string &reference="world")state_representation::CartesianPoseexplicit
CartesianPose(const std::string &name, double x, double y, double z, const std::string &reference="world")state_representation::CartesianPoseexplicit
CartesianPose(const std::string &name, const Eigen::Quaterniond &orientation, const std::string &reference="world")state_representation::CartesianPoseexplicit
CartesianPose(const std::string &name, const Eigen::Vector3d &position, const Eigen::Quaterniond &orientation, const std::string &reference="world")state_representation::CartesianPoseexplicit
CartesianState()state_representation::CartesianState
CartesianState(const std::string &name, const std::string &reference="world")state_representation::CartesianStateexplicit
CartesianState(const CartesianState &state)state_representation::CartesianState
copy() conststate_representation::CartesianPose
data() const overridestate_representation::CartesianPosevirtual
dist(const CartesianState &state, const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL) conststate_representation::CartesianState
get_acceleration() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_age() conststate_representation::State
get_angular_acceleration() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_angular_velocity() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_force() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_linear_acceleration() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_linear_velocity() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_name() conststate_representation::State
get_orientation() conststate_representation::CartesianState
get_orientation_coefficients() conststate_representation::CartesianState
get_pose() conststate_representation::CartesianState
get_position() conststate_representation::CartesianState
get_reference_frame() conststate_representation::SpatialState
get_state_variable(const CartesianStateVariable &state_variable_type) conststate_representation::CartesianStateprotected
get_timestamp() conststate_representation::State
get_torque() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_transformation_matrix() conststate_representation::CartesianState
get_twist() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
get_type() conststate_representation::State
get_wrench() const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
Identity(const std::string &name, const std::string &reference="world")state_representation::CartesianPosestatic
inverse() conststate_representation::CartesianPose
is_deprecated(double time_delay) conststate_representation::State
is_deprecated(const std::chrono::duration< int64_t, DurationT > &time_delay) conststate_representation::Stateinline
is_empty() conststate_representation::State
is_incompatible(const State &state) const overridestate_representation::SpatialStatevirtual
normalize(const CartesianStateVariable &state_variable_type=CartesianStateVariable::ALL)state_representation::CartesianState
normalized(const CartesianStateVariable &state_variable_type=CartesianStateVariable::POSE) conststate_representation::CartesianPose
norms(const CartesianStateVariable &state_variable_type=CartesianStateVariable::POSE) const overridestate_representation::CartesianPosevirtual
operator bool() const noexceptstate_representation::Stateexplicit
operator*(const CartesianState &state) conststate_representation::CartesianPose
operator*(const CartesianPose &pose) conststate_representation::CartesianPose
operator*(const CartesianTwist &twist) conststate_representation::CartesianPose
operator*(const CartesianAcceleration &acceleration) conststate_representation::CartesianPose
operator*(const CartesianWrench &wrench) conststate_representation::CartesianPose
operator*(double lambda) conststate_representation::CartesianPose
operator*state_representation::CartesianPosefriend
state_representation::CartesianState::operator*(const Eigen::Vector3d &vector) conststate_representation::CartesianState
operator*=(const CartesianTwist &twist)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator*=(const CartesianAcceleration &acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator*=(const CartesianWrench &wrench)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator*=(const CartesianState &state)state_representation::CartesianPose
operator*=(const CartesianPose &pose)state_representation::CartesianPose
operator*=(double lambda)state_representation::CartesianPose
operator+(const CartesianTwist &twist) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+(const CartesianAcceleration &acceleration) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+(const CartesianWrench &wrench) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+(const CartesianPose &pose) conststate_representation::CartesianPose
operator+(const CartesianState &state) conststate_representation::CartesianPose
operator+=(const CartesianTwist &twist)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+=(const CartesianAcceleration &acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+=(const CartesianWrench &wrench)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator+=(const CartesianPose &pose)state_representation::CartesianPose
operator+=(const CartesianState &state)state_representation::CartesianPose
operator-(const CartesianTwist &twist) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-(const CartesianAcceleration &acceleration) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-(const CartesianWrench &wrench) const =delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-() conststate_representation::CartesianPose
operator-(const CartesianPose &pose) conststate_representation::CartesianPose
operator-(const CartesianState &state) conststate_representation::CartesianPose
operator-=(const CartesianTwist &twist)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-=(const CartesianAcceleration &acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-=(const CartesianWrench &wrench)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
operator-=(const CartesianPose &pose)state_representation::CartesianPose
operator-=(const CartesianState &state)state_representation::CartesianPose
operator/(double lambda) conststate_representation::CartesianPose
operator/(const std::chrono::nanoseconds &dt) conststate_representation::CartesianPose
operator/=(double lambda)state_representation::CartesianPose
operator<<state_representation::CartesianPosefriend
operator=(const CartesianPose &pose)=defaultstate_representation::CartesianPose
state_representation::CartesianState::operator=(const CartesianState &state)state_representation::CartesianState
state_representation::SpatialState::operator=(const SpatialState &state)state_representation::SpatialState
state_representation::State::operator=(const State &state)state_representation::State
Random(const std::string &name, const std::string &reference="world")state_representation::CartesianPosestatic
reset() overridestate_representation::CartesianStatevirtual
reset_timestamp()state_representation::State
set_acceleration(const Eigen::Matrix< double, 6, 1 > &acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_acceleration(const std::vector< double > &acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_acceleration(const Eigen::Vector3d &angular_acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_acceleration(const std::vector< double > &angular_acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_acceleration(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_velocity(const Eigen::Vector3d &angular_velocity)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_velocity(const std::vector< double > &angular_velocity)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_angular_velocity(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_data(const Eigen::VectorXd &data) overridestate_representation::CartesianPosevirtual
set_data(const std::vector< double > &data) overridestate_representation::CartesianPosevirtual
state_representation::SpatialState::set_data(const Eigen::MatrixXd &data)state_representation::Statevirtual
set_empty(bool empty=true)state_representation::Stateprotected
set_force(const Eigen::Vector3d &force)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_force(const std::vector< double > &force)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_force(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_acceleration(const Eigen::Vector3d &linear_acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_acceleration(const std::vector< double > &linear_acceleration)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_acceleration(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_velocity(const Eigen::Vector3d &linear_velocity)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_velocity(const std::vector< double > &linear_velocity)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_linear_velocity(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_name(const std::string &name)state_representation::Statevirtual
set_orientation(const Eigen::Quaterniond &orientation)state_representation::CartesianState
set_orientation(const Eigen::Vector4d &orientation)state_representation::CartesianState
set_orientation(const std::vector< double > &orientation)state_representation::CartesianState
set_orientation(const double &w, const double &x, const double &y, const double &z)state_representation::CartesianState
set_pose(const Eigen::Vector3d &position, const Eigen::Quaterniond &orientation)state_representation::CartesianState
set_pose(const Eigen::Matrix< double, 7, 1 > &pose)state_representation::CartesianState
set_pose(const std::vector< double > &pose)state_representation::CartesianState
set_position(const Eigen::Vector3d &position)state_representation::CartesianState
set_position(const std::vector< double > &position)state_representation::CartesianState
set_position(const double &x, const double &y, const double &z)state_representation::CartesianState
set_reference_frame(const std::string &reference_frame)state_representation::SpatialStatevirtual
set_state_variable(const Eigen::VectorXd &new_value, const CartesianStateVariable &state_variable_type)state_representation::CartesianStateprotected
set_state_variable(const std::vector< double > &new_value, const CartesianStateVariable &state_variable_type)state_representation::CartesianStateprotected
set_torque(const Eigen::Vector3d &torque)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_torque(const std::vector< double > &torque)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_torque(const double &x, const double &y, const double &z)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_twist(const Eigen::Matrix< double, 6, 1 > &twist)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_twist(const std::vector< double > &twist)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_type(const StateType &type)state_representation::Stateprotected
set_wrench(const Eigen::Matrix< double, 6, 1 > &wrench)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_wrench(const std::vector< double > &wrench)=delete (defined in state_representation::CartesianPose)state_representation::CartesianPose
set_zero()state_representation::CartesianState
SpatialState()state_representation::SpatialState
SpatialState(const std::string &name, const std::string &reference_frame="world")state_representation::SpatialStateexplicit
SpatialState(const SpatialState &state)state_representation::SpatialState
State()state_representation::State
State(const std::string &name)state_representation::Stateexplicit
State(const State &state)state_representation::State
to_std_vector() conststate_representation::CartesianState
to_string() const overridestate_representation::CartesianStateprotectedvirtual
~State()=defaultstate_representation::Statevirtual